Archive for the 'projects' Category

The Future is History

Saturday, October 27th, 2001

Projecting Information into the Distant Future Launch: October 18, 2001. 16:30 GMT International Center, Iowa City (Latitude 41.66 & Longitude -91.53) Calling all time-travelers. By creating this document to be institutionally archived as well as passed on as personal heirlooms we are sending you a message. If time-travel is possible when you are reading this […]

Thinking about Talking

Wednesday, September 12th, 2001

The Ethics of Genetic Testing

Saturday, August 11th, 2001

This was a CD-ROM developed for The University of Iowa’s College of Nursing (in conjunction with National Human Genome Research Institute). It was marketed to nursing educators at the collegiate and hospital staff development levels and included modules on ethics, genetic testing, and case studies on breast cancer and Alzheimer disease. It provided for individually […]

Don’t Ask, Don’t Tell: The Role of Health Professionals In Dealing with Substance Abuse

Wednesday, July 11th, 2001

This project was produced simultaneously with The Ethics of Genetic Testing. The CD-ROM included hours of video interviews, stories, and case studies into an interactive learning environment to inform health professionals about the impacts of substance abuse in rural areas. Included on the disc were several multimedia learning objectives for the user to gain an […]

Haptic Author: The {haphazardly/carefully} {written/read} line of {poem/code}

Monday, June 11th, 2001

Haptic Author was a research project dealing with the writing and modifying of multi-dimensional English sentences and sentence fragments purely through touch. The goal was to discover new ways of presenting and accessing electronic information other than “link clicking” through static content. Often times these experiments blurred the line between subject and object and could […]

Sarsenworld

Friday, May 11th, 2001

View the Quicktime version warning: 18.3 mb file Sarsenworld is a theoretical video game that explores the concept of “death” in a blurred distinction between fact and fiction. It’s a game-world where players can sacrifice their life and be reborn inside the game. The strange, paranormal interface allows players to control their characters “on the […]

Treatment for Damaged Audio and Video

Monday, January 8th, 2001

Scavenged snippets of damaged library A/V material reconstituted into an impressionistic video narrative about ‘helping.’ Displayed as single channel video as well as multiple monitor installation. Winner of the Juror’s Choice Award at the 2001 Film and Video Retrospective, Des Moines Art Center.

pale-glo, LLC (2000-2001)

Sunday, December 10th, 2000

Pale-Glo was an extremely short-lived corporation with high hopes. Our plan was to float our ideas (whatever they might be) in the mass media with the hopes of picking up a little publicity. It was going to be fun to use the corporate workflow and advertising structure to create a digital art project for school. […]

Speaking Binary

Friday, November 10th, 2000

This is a conceptual translation of the sentence “Sometimes I think like a computer.” into binary, where each letter is represented by a string of 8 ones or zeros. 1=YES 0=NO. Some people believe that the entire universe is the result of a series of yes-or-no choices that take place at the quantum level. Others […]

Composite

Monday, June 12th, 2000

Composite was a painting installation at the University of Iowa’s Checkered Space. Danielle and Kelli created two large vinyl banners with bingo daubers. Nathan produced a series of palm-sized iconic paintings. Matthew created this computer display to demonstrate a way to classify and access their work via a handcrafted electronic catalog. By clicking on one of […]

EWTN: Eternal Weather Television Network

Thursday, April 27th, 2000

This video is dedicated to everyone with religious devotion to graphical and media representations of nature. It attempts to look at the Weather Channel from a spiritual standpoint while taking a scientific view on Eternal Word TV. For this initial proof-of-concept, I merely juxtaposed the soundtracks of each video. In the future I’d like to […]

Car Cozy

Sunday, July 11th, 1999

In collaboration with textile artist Ursula McCarty, we produced this CD-ROM which documents her work with at-risk teenage girls at the Foundations 2 program in Cedar Rapids, Iowa. Ursula spent several weeks at the shelter with the girls sewing a personally expressive quilt that covered an entire car. The car was then part of the […]

In-Flight Movie

Friday, October 16th, 1998

Video installation with Misha Burstein. watch the movie

The Chester Barth Memorial Grotto Auto

Monday, August 18th, 1997

Winner of the 1997 ART ON WHEELS competition sponsored by Legion Arts.